Tag: blender

  • A Good Render

    A Good Render

    Convergent series, day, colour photograph, art, abstract, abstract expressionism, creative, city street, urban, downtown, cityscape, speed, blur, movement, motion, blue,green, red, muted, wedge, shape
    Tropical Storm, 2015 – Convergent :: (click to see more)

    I did manage to decipher Blender again and go on to fix up a bunch of errors and problems and even add a whack of new layers. Here is the first render which revealed some issues that I’m correcting now.

    It’s looking more and more like I’m ready to build out the lozenge any day now.

    Glossy Orange Green Blue Candy Layers – animated layer render :: (click to see more)

     

  • Reacquainted

    Reacquainted

    Convergent series, day, colour photograph, art, abstract, abstract expressionism, creative, city street, urban, downtown, cityscape, speed, blur, movement, motion, green, blue, vibrant, wedge, shape
    Shelf Cloud, 2015 – Convergent :: (click to see more)

    Finished the first pass of converting Glossy Orange Green Blue Candy Layers to a 26 layer image ready for rendering so I can verify everything is working properly together before I print and build it out, but …. it’s been a while since I last touched Blender plus my template file seems to be somewhat corrupted and has lost it’s linked image files – grrr.

    I’ve got a bit of work to do reacquainting myself with Blender, updating the template and THEN I can render.

  • Tone Palette

    Tone Palette

    Convergent series, day, colour photograph, art, abstract, abstract expressionism, creative, city street, urban, downtown, cityscape, speed, blur, movement, motion, blue, green, yellow, vibrant, wedges, blocks, shape
    Bright Spring Haze, 2015 – Convergent :: (click to see more)

    Still working on the virtual layered render for Light Signatures so I can analyze and refine the layers for an optimum effect. Now have to figure out how to fly the camera around and render a sequence in Blender so I can see an all around perspective. I had hoped to be able to do that live inside Blender but it seems there’s no way to properly show the transparent parts of each layer in the preview window – drag – would have been done now if it did.

    In the meantime still shooting for Convergent and working on this AM look. It’s coming along well and now that we’ve hit early summer there’s a lot of bright green in the images from all the new growth. Interesting how the tone palette changes for each season. If I have the patience I’ll try to shoot source material in the AM style for one complete year so I get the full range of colours… guess we’ll see if I last that long.